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The AI-Powered Virtual Betting Ambassador, built on a compressed schedule: MVP live in-season, then two fast follow-on phases so the full platform — Phase 3 — is complete by the NFL playoffs in January '27.* Not a slideware demo: a working avatar with voice, lip-sync, live sports data, education, bet tracking, and a sportsbook handoff.
Biz4Group builds the Virtual Betting Ambassador itself — the AI-driven avatar experience. The surrounding data, growth, compliance and monetization layer is built alongside it. All deliverables are owned by O/U+. This page covers the build scope for the ambassador.
The overall engagement runs two coordinated tracks on a single schedule. This document defines the Biz4Group half — the ambassador itself.
The AI-driven avatar experience: conversational engine, education content, bet tracking, live sports data, the voice layer, and the animated avatar with lip-sync — delivered as one integrated release rather than three sequential ones.
The unified data warehouse, attribution, lifecycle and monetization — plus the detailed compliance requirements (age-gating, geo-restriction, responsible-gaming controls), which sit outside the Biz4Group MVP scope.
The MVP's architecture and data model are built to carry forward into the Enhanced and Advanced tiers without a rebuild — and the data-sharing interface is designed to connect cleanly into the O/U+ data and CRM layer, so every track reaches an aligned checkpoint at MVP completion rather than working separately.
The MVP boundary is explicit on both sides. Everything excluded below is deferred to the Enhanced or Advanced tier, not dropped.
Nine modules make up the MVP build. Each is scoped to its simplest functional version.
Six steps, end to end — from the QR code on the table to the sportsbook.
The platform grows across three tiers — and on the compressed schedule all three ship inside a single NFL season. The MVP is Phase 1; Phase 3 is the full platform vision, complete by the January playoffs.
A mobile-first client, an avatar interaction layer that fuses voice with lip-sync in real time, and three functional modules underneath it — with a defined interface out to the O/U+ data layer.
Profile information and bet history are stored securely in the application database, reachable only by authorized platform components. Data passed to the O/U+ data and CRM layer is limited to non-sensitive, summary-level information defined in the interface. Dashboard and usage data access is restricted to authorized personnel, and voice data is handled only through the designated processing layer. Age-gating, geo-restriction and responsible-gaming controls sit in the surrounding compliance layer, not this MVP deliverable.
The MVP ships as a single combined build phase — chat, voice and avatar developed and delivered together — across six milestones. Each milestone requires sign-off before the next begins.
These milestones are built to land on the foundation-stage gate of the wider O/U+ build plan, so the MVP delivery and the data/growth track reach an aligned checkpoint at the same moment. Cadence: weekly progress meetings, a shared channel for day-to-day coordination, and milestone-based review and sign-off.
The timeline holds only if these arrive on schedule. Each is confirmed with a specific date at kickoff and tied to the milestone that needs it.
The risks were named up front with a mitigation attached to a specific milestone, not a general assurance.